定制 blockbrawn/npcdialogue 二次开发

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blockbrawn/npcdialogue

Composer 安装命令:

composer require blockbrawn/npcdialogue

包简介

A PocketMine-MP library for making NPC dialogues

README 文档

README

NpcDialogue is a PocketMine-MP library for creating NPC dialogues. The library is built for portability, letting developers build dialgoues without spawning (and handling despawning of) any entities whatsoever.

The library requires event handling and therefore a plugin must call NpcDialogueManager::register() on enable.

+use cosmicpe\npcdialogue\NpcDialogueManager;

protected function onEnable() : void{
+	if(!NpcDialogueManager::isRegistered()){
+		NpcDialogueManager::register($this);
+	}
}

Examples

Building a simple dialogue

The library provides a builder class (NpcDialogueBuilder) to conveniently build NPC dialogue. NPC dialogues can be sent to players using NPCDialogueManager::send() once built.

use cosmicpe\npcdialogue\dialogue\texture\DefaultNpcDialogueTexture;
use cosmicpe\npcdialogue\NpcDialogueBuilder;
use cosmicpe\npcdialogue\NpcDialogueManager;
use pocketmine\player\Player;

$dialogue = NpcDialogueBuilder::create()
	->setName("Dialogue Name")
	->setText("This is an example dialogue.")
	->setDefaultNpcTexture(DefaultNpcDialogueTexture::TEXTURE_NPC_10)
	->addSimpleButton("Okay")
	->addSimpleButton("Whatever", function(Player $player) : void{
		$player->sendMessage("You clicked 'Whatever' button");
	})
	->setCloseListener(function(Player $player) : void{
		$player->sendMessage("You closed the dialogue");
	})
->build();
NpcDialogueManager::send($player, $dialogue);

img.png

Building a dialogue with a pre-registered entity's texture

A pre-registered entity's entity identifier can be supplied to NpcDialogueBuilder::setEntityNpcTexture().

use cosmicpe\npcdialogue\NpcDialogueBuilder;
use cosmicpe\npcdialogue\NpcDialogueManager;
use pocketmine\network\mcpe\protocol\types\entity\EntityIds;

NpcDialogueManager::send($player, NpcDialogueBuilder::create()
	->setName("Honey Bee")
	->setText(file_get_contents("bee_movie_script.txt"))
	->setEntityNpcTexture(EntityIds::BEE)
->build());

img.png

Building a dialogue with a player's skin as texture

A player skin (a Skin object) can be supplied to NpcDialogueBuilder::setSkinNpcTexture().

use cosmicpe\npcdialogue\NpcDialogueBuilder;
use cosmicpe\npcdialogue\NpcDialogueManager;

NpcDialogueManager::send($player, NpcDialogueBuilder::create()
	->setName("This is YOU!")
	->setText("You have the power within you to overcome any obstacle that comes your way. You are resilient, capable, and determined to achieve greatness. Embrace the challenges, believe in yourself, and remember that every step you take brings you closer to your dreams. Keep pushing forward with unwavering determination, for the world awaits the extraordinary impact you're destined to make.")
	->setSkinNpcTexture($player->getSkin())
->build());

img.png

You can set 'portrait offset' of player skins to adjust scale of the texture.

use cosmicpe\npcdialogue\NpcDialogueBuilder;
use cosmicpe\npcdialogue\NpcDialogueManager;

$parent = NpcDialogueTextureOffset::defaultPlayerPortrait();
$portrait_offset = new NpcDialogueTextureOffset(2.0, 2.0, 2.0, $parent->translate_x, $parent->translate_y, $parent->translate_z);
NpcDialogueManager::send($player, NpcDialogueBuilder::create()
	->setName("This is YOU!")
	->setText("You have the power within you to overcome any obstacle that comes your way. You are resilient, capable, and determined to achieve greatness. Embrace the challenges, believe in yourself, and remember that every step you take brings you closer to your dreams. Keep pushing forward with unwavering determination, for the world awaits the extraordinary impact you're destined to make.")
	->setSkinNpcTexture($player->getSkin(), null, $portrait_offset)
->build());

img.png

blockbrawn/npcdialogue 适用场景与选型建议

blockbrawn/npcdialogue 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 10 次下载、GitHub Stars 达 0, 最近一次更新时间为 2025 年 03 月 10 日, 在 PHP 生态内属于活跃度较高的组件。

我们在过去多个企业项目中使用过 blockbrawn/npcdialogue 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 blockbrawn/npcdialogue 我们能提供哪些服务?
定制开发 / 二次开发

基于 blockbrawn/npcdialogue 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

BUG 修复 & 性能优化

线上偶发问题、内存泄漏、慢查询、并发异常等排查修复;针对高流量场景做缓存、队列、索引层面的调优。

项目外包 & 长期维护

承接完整的项目从需求 → 设计 → 开发 → 上线 → 长期运维;也可按月提供技术保姆服务。

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统计信息

  • 总下载量: 10
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GitHub 信息

  • Stars: 0
  • Watchers: 0
  • Forks: 6
  • 开发语言: PHP

其他信息

  • 授权协议: GPL-3.0-only
  • 更新时间: 2025-03-10