gamernetwork/yolk-support 问题修复 & 功能扩展

解决BUG、新增功能、兼容多环境部署,快速响应你的开发需求

邮箱:yvsm@zunyunkeji.com | QQ:316430983 | 微信:yvsm316

gamernetwork/yolk-support

最新稳定版本:v1.0

Composer 安装命令:

composer require gamernetwork/yolk-support

包简介

Gamer Network's PHP framework core

README 文档

README

Want to work for Gamer Network? We are hiring!

Yolk Support

Scrutinizer Code Quality

Provides various supporting elements to the Yolk framework, such as:

  • Collections
  • Configuration
  • Fieldsets and Fields
  • Twig Extension
  • Validation

Requirements

This library requires only PHP 5.4 or later and the Yolk Contracts package (gamernetwork/yolk-contracts).

Installation

It is installable and autoloadable via Composer as gamernetwork/yolk-support.

Alternatively, download a release or clone this repository, and add the \yolk\support namespace to an autoloader.

License

Yolk Support is open-sourced software licensed under the MIT license.

Collections

This package provides basic implementation of the Collection, Dictionary and Set interfaces defined in the yolk-contracts package.

BaseCollection accepts an array of items in its constructor and provides basic collection operations such as iteration, counting, emptying and testing for existence. There is no support for adding or removing individual items, this being provided by specific subclasses.

BaseDictionary extends BaseCollection to add support for adding and removing key/value pairs - each key being unique.

BaseSet extends BaseCollection to add support for adding and removing unique items.

use yolk\support\collections\BaseCollection;
use yolk\support\collections\BaseDictionary;
use yolk\support\collections\BaseSet;

$c = new Collection([123, 456, 789]);

$c->count();		// returns 3
$c->contains(456);	// returns true
$c->contains(234);	// returns false
$c->isEmpty();		// returns false
$c->clear();		// remove all items
$c->isEmpty();		// returns true

$d = new BaseDictionary();

$d->add('foo', 123);
$d->add('bar', 456);
$d->has('foo');	// returns true
$d->has('baz');	// returns false
$d->get('foo');	// returns 123
$d->keys();		// returns ['foo', 'bar']
$d->remove('bar');

$d = new BaseSet();

$d->add('foo');
$d->add('bar');
$d->contains('foo');	// returns true
$d->remove('bar');
$d->contains('bar');	// returns false

Configuration

BaseConfig provides a basic configuration object, the underlying implementation being an array. The array can be populated from an external file via load(), or from an existing array via merge(). Methods are also provided to allow easy access to nested elements.

use yolk\support\BaseConfig;

$c = new BaseConfig([
	'foo' => [
		'bar' => 123,
		'baz' => 456,
	],
]);

$c->get('foo.bar');	// returns 123

$c->set('foo.baz', 789);	// changes the value of ['foo']['bar']

// overwrite the 'foo' branch and add an additional value for 'bar'
$c->merge([
	'foo' => 'abc',
	'bar' => 'def',
]);

$c->get('foo.bar');	// returns null (key doesn't exist)

$c->get('bar');	// returns 'def'

$c->load(__DIR__. 'config.php');	// 'config.php' should create an array called $config

Fieldsets and Fields

A field represents an object property, database column or similar construct.

Fieldsets are collections of Fields and can be used as database table/model definitions, html form definitions, etc.

Fields

A Field must have a name and a type and may optionally have additional rules defining rules for values that are considered valid.

Supported field types are listed in yolk\contracts\support\Type.

use yolk\support\Field;

$f = new Field('id', Type::INTEGER);
$f = new Field('email', Type::EMAIL, ['required' => true, 'unique' => true]);
$f = new Field(
	'status',
	Type::ENUM,
	[
		'required' => true,
		'values' => ['EMPLOYEE', 'PARTNER', 'OTHER']
	]
);

Available Rules:

  • required - [boolean] if true, must have a non-empty value (default: false)
  • nullable - [boolean] determines if null is an acceptable value (default: false)
  • default - [mixed] default value to use if none specified (default: empty based on type)
  • label - [string] user-friendly label, (default: title-cased name)
  • unique - [boolean] determines if values should be unique (default: false)
  • min - [integer|string] minimum acceptable value
  • max - [integer|string] maximum acceptable value
  • min-length - [integer] minimum length of value
  • max-length - [integer] maximum length of value
  • regex - [string] a regular expression that acceptable values must match
  • values - [array] an array containing all acceptable values

Specified rules are available as properties on a Field object; e.g. $f->required. Fields are immutable once instantiated.

There are two methods provided for validation:

  • cast() - cast a specified value to the Field's type
  • validate() - validate a specified value against the Field's rules and return a 'cleaned' value and any validation error encountered. Supported errors are defined in yolk\contracts\support\Error.
use yolk\contracts\support\Error;
use yolk\support\Field;

$f = new Field('id', Type::INTEGER, ['required' => true, 'min' => 0]);

$f->cast(false);		// returns 0
$f->cast('123fgh');		// returns 123
$f->cast('fghsdfs');	// returns 0

$f->validate(0);			// returns [0, Error::REQUIRED]
$f->validate(false);		// returns [false, Error::REQUIRED]
$f->validate('123fgh');		// returns [123, Error::NONE]
$f->validate('fghsdfs');	// returns ['fghsdfs', Error::TYPE]
$f->validate(-123);			// returns [-123, Error::MIN]

Fieldsets

Fields are added via the add() method:

use yolk\support\Fieldset;

$f = new Fieldset();
$f->add($name, $type = Type::TEXT, $rules = []);

All Fields in the Fieldset can be validated at once by calling the validate() method and passing an array of field names and values. The return value is an array containing two elements, the first is an array of 'cleaned' values, indexed by Field name; the second is an array of validation errors, indexed by Field name.

use yolk\contracts\support\Error;
use yolk\support\Fieldset;

$f = new Fieldset();

$f->add('id', Type::INTEGER);
$f->add('email', Type::EMAIL, ['required' => true, 'unique' => true]);


$f->validate([
	'id'    => '123',
	'email' => 'bar',
]);
/*
returns:
[
	[
		'id'    => 123,
		'email' => 'bar',
],
	[
		'id'    => Error::NONE,
		'email' => Error::EMAIL,
	],
]

Twig Extension

The Twig extension provides additional utility functionality to Twig environments.

Tests (is):

  • numeric - determines if a variable contains a numeric value
  • integer - determines if a variable contains an integer value
  • string - determines if a variable is a string
  • array - determines if a variable is an array
  • object - determines if a variable is an object

Filters

  • md5 - generate the md5 hash of a value
  • sha1 - generate the sha1 hash of a value
  • truncate - truncate a value to a specified length
  • sum - generate the sum of an array, via array_sum()
  • shuffle - shuffle an array, via shuffle()

Functions

  • ceil - round a value up to next highest integer, via ceil()
  • floor - round a value down to next lowest integer, via floor()

If the yolk-core package is detected, most Helper methods are included as filters or functions where there is no corresponding native functionality.

Validation

The yolk\support\Validator class contains static methods for validating values. Where possible validation is performed using PHP's built-in filter_var() function with appropriate flags. Validation function will return a valid value of the correct type, or an empty value of the correct type.

  • isEmpty($v, $type = Type::TEXT)
  • validateText($v)
  • validateInteger($V)
  • validateFloat($v)
  • validateBoolean($v)
  • validateTimestamp($v)
  • validateDateTime($v, $format = 'Y-m-d H:i:s')
  • validateDate($v)
  • validateTime($v)
  • validateYear($v, $min = 1900, $max = 2155)
  • validateEmail($v)
  • validateIP($v)
  • validateURL($v)
  • validateJSON($v)
  • validateObject($v, $class, $nullable = false)

gamernetwork/yolk-support 适用场景与选型建议

gamernetwork/yolk-support 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 7.01k 次下载、GitHub Stars 达 0, 最近一次更新时间为 2015 年 04 月 30 日, 在 PHP 生态内属于活跃度较高的组件。

它主要适用于以下技术方向: 「framework」 「eurogamer」 「gamer network」 等业务场景。在实际项目中,围绕这些方向常见需要落地的问题包括:接口对接、性能调优、并发安全、与既有框架(Laravel / ThinkPHP / Yii / Webman 等)的兼容适配,以及生产环境的日志埋点与稳定性保障。

我们在过去多个企业项目中使用过 gamernetwork/yolk-support 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 gamernetwork/yolk-support 我们能提供哪些服务?
定制开发 / 二次开发

基于 gamernetwork/yolk-support 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

BUG 修复 & 性能优化

线上偶发问题、内存泄漏、慢查询、并发异常等排查修复;针对高流量场景做缓存、队列、索引层面的调优。

项目外包 & 长期维护

承接完整的项目从需求 → 设计 → 开发 → 上线 → 长期运维;也可按月提供技术保姆服务。

yvsm@zunyunkeji.com QQ:316430983 微信:yvsm316 西安尊云信息科技 · 专注 PHP / Go / 分布式系统研发

统计信息

  • 总下载量: 7.01k
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 0
  • 点击次数: 20
  • 依赖项目数: 1
  • 推荐数: 0

GitHub 信息

  • Stars: 0
  • Watchers: 9
  • Forks: 2
  • 开发语言: PHP

其他信息

  • 授权协议: MIT
  • 更新时间: 2015-04-30