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idimensionz/sassy

Composer 安装命令:

composer require idimensionz/sassy

包简介

Extensible websocket app server driven by 'self-processing' messages

README 文档

README

Gitlab: https://gitlab.com/idimensionz/sassy

Requirements

Installation Instructions

  1. Clone the repository
  2. Run composer install to install the dependencies

Starting the websocket server

If you want to see debug output in the server console, set the SASSY_SERVER_DEBUG=1

export SASSY_SERVER_DEBUG=1

Run

php bin/websocket-server.php

Example client apps

From the web broweser JS console

You can test the websocket server right from a web browswer JS console by running the code below (i.e. from the dev console)

Note: You'll want to run this from at least 2 browser tabs/windows to be able to see messages flow between the 2 "clients".

var conn = new WebSocket('ws://localhost:8080'); conn.onopen = function(e) { console.log("Connection established!"); };

let jsonMessage = {messageType: "iDimensionz\AppServer\Message\Base\TextMessage",uniqId:1,message:"hello"};

conn.send(JSON.stringify(jsonMessage));

Try it out with our example chat client built in ReactJS

https://gitlab.com/idimensionz/sassy-example-chat

Design approaches

  • Messages know how to "process themselves" via process message on server.
  • "Service messages" can access functionality provided by a service class
    • i.e. a Channel message allows a connection to call functions on the TopicService like creating a new topic or listing existing topics.
  • Channel Manager built in (default "General" topic created when server starts)
  • Extensible via events/subscribers to allow developers to easily "hook" into various parts of the server

Uses

Some ideas for ways this can be used ...

  • Chat server
    • Topics can be "channels".
    • TextMessage can be used for basic text messages.
    • New message types can be created for images, videos, emojis, etc.
  • "Presence"
    • Let connections indicate their status (i.e. DND, away, etc)
  • Point-to-point communications (audio, video)
  • Interactive game server (card games, board games and more)
    • Create new message types for actions within a game
  • Distributed processing
    • Create client apps that can process data payloads sent from the server.
  • Replace API's clients with websocket clients
    • "Always on" connection could increase performance and enable new features like ...
      • real-time analysis of popular pages/products
      • "assisted shopping" by allowing customer service to interact with customers in real time
      • lots more!
  • and whatever interactive applications your imagination can dream up

Testing

Available via "make" targets in Makefile

  • PhpStan - static analysis
  • Unit tests

Why create such a thing (especially in PHP)?

  • Wanted to create a basis for implementing some of the uses described above.
  • To show PHP is ...
    • a great language and a lot of the "issues" that people had with it in the past have been addressed in latest versions (especially 8+)
    • a language that can be used to create high performance, professional server side applications

idimensionz/sassy 适用场景与选型建议

idimensionz/sassy 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 0 次下载、GitHub Stars 达 0, 最近一次更新时间为 2022 年 02 月 08 日, 在 PHP 生态内属于活跃度较高的组件。

它主要适用于以下技术方向: 「php」 「event-loop」 「web socket」 等业务场景。在实际项目中,围绕这些方向常见需要落地的问题包括:接口对接、性能调优、并发安全、与既有框架(Laravel / ThinkPHP / Yii / Webman 等)的兼容适配,以及生产环境的日志埋点与稳定性保障。

我们在过去多个企业项目中使用过 idimensionz/sassy 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

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基于 idimensionz/sassy 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

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统计信息

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GitHub 信息

  • Stars: 0
  • Watchers: 0
  • Forks: 0
  • 开发语言: PHP

其他信息

  • 授权协议: MIT
  • 更新时间: 2022-02-08