jeroen-g/statinator 问题修复 & 功能扩展

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jeroen-g/statinator

Composer 安装命令:

composer require jeroen-g/statinator

包简介

Next-gen PHP state machines

README 文档

README

CI/CD

Next-gen PHP state machines and state charts.

Installation

composer require jeroen-g/statinator

Usage

Imagine you want to create a state machine for a light switch in which the light can be in the state ON or OFF. A diagram would look as follows:

diagram

Source: statecharts.github.io

The Statinator configuration for this state machine would look like this:

$config = [
    'states' => [
      'LIGHTS_ON',
      'LIGHTS_OFF',
    ],
    'transitions' => [
        'FLICK_ON' => [
            'from' => ['LIGHTS_OFF'],
            'to' => ['LIGHTS_ON'],
        ],
        'FLICK_OFF' => [
            'from' => ['LIGHTS_ON'],
            'to' => ['LIGHTS_OFF'],
        ],
    ],
];

Then in your application you should instantiate Statinator with this configuration.

use JeroenG\Statinator\Statinator;
$statinator = new Statinator($config);

The Statinator accepts a second parameter as a repository implementing the ActionRepositoryInterface, this (optionally) stores successful and failed actions.

Any object that you want to use with a state machine should implement the StatableInterface contract. For the example of the light switch this might be:

use JeroenG\Statinator\StatableInterface;

class LightSwitch implements StatableInterface {
    private string $currentState;

    public function __construct(string $initialState)
    {
        $this->currentState = $initialState;
    }

    public function getState(): string
    {
        return $this->currentState;
    }

    public function setState(string $to): void
    {
        $this->currentState = $to;
    }
}

Anywhere in your code, you may use the Statinator instance to get a state machine and interact with its state and transitions.

$lightSwitch = new LightSwitch('LIGHTS_OFF');
$sm = $statinator->get($lightSwitch);

$sm->getState(); // LIGHTS_OFF
$sm->can('FLICK_ON'); // true
$sm->can('FLICK_OFF'); // false

$sm->apply('FLICK_ON');

$sm->getState(); // LIGHTS_ON
$sm->can('FLICK_ON'); // false
$sm->can('FLICK_OFF'); // true

While seeing objects move from one state to another is quite cool, the real power lies with the actions that you may define for transitions.

Before and after a state changes, the state machine executes any available actions. You can define actions as part of the global configuration, or by using a setter on the Statinator.

// Using the configuration
$config = [
    // ...
    'transitions' => [
        'FLICK_ON' => [
            'from' => ['LIGHTS_OFF'],
            'to' => ['LIGHTS_ON'],
            'on' => [
                'entry' => NotifyLightsAreOn::class,
                'exit' => NotifyLightsAreOff::class,
            ],
        ],
    // ...
    ],
];

// Or using a setter
$statinator->onEntry('FLICK_ON', NotifyLightsAreOn::class);
$statinator->onExit('FLICK_ON', NotifyLightsAreOff::class);

The actions can be a callable or a class implementing ActionableInterface.

$statinator->onEntry('FLICK_OFF', fn(StateMachineInterface $stateMachine, string $transition) => var_dump('Called it!'));
use JeroenG\Statinator\ActionableInterface;
use JeroenG\Statinator\StateMachineInterface;

class NotifyLightsAreOn implements ActionableInterface {
    private StateMachineInterface $stateMachine;
    private string $transition;

    public function getState(): string
    {
        return $this->stateMachine->getState();
    }

    public function execute(StateMachineInterface $stateMachine, string $transition): void
    {
        $this->stateMachine = $stateMachine;
        $this->transition = $transition;

        $notifier = new MyNotifier();
        $notifier->send('Lights are turned on');
    }

    public function getTransition(): string
    {
        return $this->transition;
    }
}

If your action implements the ActionableInterface it could be saved using a repository that is passed when you instantiated Statinator. This package ships with an ArrayActionRepository that is used by default and does not persist the data. Another possibility is the LogActionRepository, this one requires a PSR-compliant logger where the data will be persisted. You can of course also make your own repository (maybe one that uses the database) as long as it implements the ActionRepositoryInterface.

Contributing

The project includes a Makefile to run install it, run the tests and check the code style.

jeroen-g/statinator 适用场景与选型建议

jeroen-g/statinator 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 18 次下载、GitHub Stars 达 5, 最近一次更新时间为 2020 年 06 月 16 日, 在 PHP 生态内属于活跃度较高的组件。

我们在过去多个企业项目中使用过 jeroen-g/statinator 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 jeroen-g/statinator 我们能提供哪些服务?
定制开发 / 二次开发

基于 jeroen-g/statinator 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

BUG 修复 & 性能优化

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项目外包 & 长期维护

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统计信息

  • 总下载量: 18
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 5
  • 点击次数: 0
  • 依赖项目数: 0
  • 推荐数: 0

GitHub 信息

  • Stars: 5
  • Watchers: 1
  • Forks: 2
  • 开发语言: PHP

其他信息

  • 授权协议: MIT
  • 更新时间: 2020-06-16