lucidtaz/minimax
Composer 安装命令:
composer require lucidtaz/minimax
包简介
MiniMax engine for game decision making
README 文档
README
MiniMax engine in PHP
This library provides easy integration of the MiniMax game decision making algorithm into your game, using a simple interface to separate the algorithm from the game logic.
Usage
To use this library, first make sure you implement each interface in
lucidtaz\minimax\game.
Then, simply construct an instance of lucidtaz\minimax\engine\Engine, give it
the Player to act as, and when it is the player's turn, call the decide()
method. This will result in the GameState instance that results after the
engine takes its move.
In code:
class MyPlayer implements \lucidtaz\minimax\game\Player { ... } class MyGameState implements \lucidtaz\minimax\game\GameState { ... } $player = new MyPlayer(...); $engine = new \lucidtaz\minimax\engine\Engine($player); $gameState = new MyGameState(...); $newGameState = $engine->decide($gameState);
For an example, see the tests/tictactoe directory or any of the other sample
game implementations in tests/.
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其他信息
- 授权协议: MIT
- 更新时间: 2016-05-09