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randomhost/steamsignature

Composer 安装命令:

composer require randomhost/steamsignature

包简介

Displays the online status of Steam players as PNG image.

关键字:

README 文档

README

Build Status

randomhost/steamsignature

1. Purpose

This package reads the Steam Web-API and community XML data of Valve's Steam platform and displays the current online status of players as PNG image, designed to be used in forum and blog signatures.

The included link target method detects whether the player is currently playing on a multiplayer server and returns either the URL to the player's steam profile or the URL for joining the game using the visitor's locally installed Steam client if this is supported by the game.

2. Example

Example Signature

3. Requirements

  • PHP 8.x
  • mbstring extension for handling international characters and emojis
  • GD extension for rendering the images
  • Composer
  • basic knowledge of executing shell commands on a server

Note: The only officially supported way to install this package is via Composer. However, it is theoretically possible to install PHP 8 and Composer on a local computer, run the installation there and then upload the vendor folder created by Composer to the server, in case shell access is not available.

4. Installation

Important: This package uses the Composer dependency manager for PHP to check system requirements and to install package dependencies. Please make sure it is installed before trying to use this package.

The following example assumes that your web server is running under the user account www-data, that composer is installed into the system $PATH, and that you have a working sudo setup to run shell commands as a different user.

In this case, you simply have to run this command within the same directory which contains this README.md on your server:

sudo -u www-data composer install

5. Usage

A basic approach at using this package could look like this:

<?php

declare(strict_types=1);

use randomhost\Steam\API;
use randomhost\Steam\Signature;

require_once '/path/to/vendor/autoload.php';

// setup directories
$imageDir = '/path/to/images/';
$fontsDir = '/path/to/fonts/';
$cacheDir = '/path/to/cache/';

// init an API instance for talking to the Steam Web API
$api = new API('yourSteamApiKey');

// resolve custom URL into steam ID
$steamId = $api->resolveVanityUrl('yourCustomProfileUrl');

// init Signature instance
$signature = new Signature($api, $steamId, $imageDir, $fontsDir, $cacheDir);

// renders the picture
$signature->render();

// returns a link to the user's profile page or a Steam join link
$signature->getLinkTarget();

The example above should be mostly self-explanatory.

The API class must be initialized with a personalized API key. You can obtain your API key from the Steam developer website.

The API class is a very limited implementation of the Steam Web-API and is not supposed to be used directly, except for one method:

  1. API::resolveVanityUrl($vanityUrl)
    Resolves the given vanity URL into a 64-Bit Steam ID, ready to be passed to the Signature class constructor.

The Signature class provides two public methods:

  1. Signature::render()
    Outputs the signature image directly to the web browser.

    Note: This method must be the only code which sends output to the web browser. If you receive Cannot modify header information errors, please ensure that your application does not generate any output before Signature::render() is called. Additionally, no output may be generated after calling this method as it would break the image.

  2. Signature::getLinkTarget()
    Returns a link to the Steam user's profile page or a join link to join the game the user is currently playing if the game supports joining through Steam.

An example implementation of this script can be found in the src/www/ folder.

6. License

See LICENSE.txt for full license details.

randomhost/steamsignature 适用场景与选型建议

randomhost/steamsignature 是一款 基于 PHP 开发的 Composer 扩展包,目前已累计 14 次下载、GitHub Stars 达 5, 最近一次更新时间为 2016 年 09 月 17 日, 在 PHP 生态内属于活跃度较高的组件。

它主要适用于以下技术方向: 「image」 「steam」 等业务场景。在实际项目中,围绕这些方向常见需要落地的问题包括:接口对接、性能调优、并发安全、与既有框架(Laravel / ThinkPHP / Yii / Webman 等)的兼容适配,以及生产环境的日志埋点与稳定性保障。

我们在过去多个企业项目中使用过 randomhost/steamsignature 或与其功能相近的方案,如果你在选型或落地过程中遇到问题,例如 版本兼容、二次改造、私有化封装、与内部系统对接、生产 BUG 排查,欢迎联系我们协助评估。

围绕 randomhost/steamsignature 我们能提供哪些服务?
定制开发 / 二次开发

基于 randomhost/steamsignature 在你已有业务上做功能扩展、字段裁剪、UI 适配、与内部账号 / 权限 / 日志系统的深度对接。

BUG 修复 & 性能优化

线上偶发问题、内存泄漏、慢查询、并发异常等排查修复;针对高流量场景做缓存、队列、索引层面的调优。

项目外包 & 长期维护

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统计信息

  • 总下载量: 14
  • 月度下载量: 0
  • 日度下载量: 0
  • 收藏数: 5
  • 点击次数: 11
  • 依赖项目数: 0
  • 推荐数: 0

GitHub 信息

  • Stars: 5
  • Watchers: 1
  • Forks: 1
  • 开发语言: PHP

其他信息

  • 授权协议: BSD-3-Clause
  • 更新时间: 2016-09-17